Another sprint finished, several more to go


At the time of writing this update, I have just completed the work in the latest sprint of development and things are coming together nicely.  A few more tweaks have been made to the way the game plays, and now it feels a lot better experience.
Some of the adjustments that have been made:
 - Player movement speed has been increased
 - Weapon recharge time has been decreased
 - No more damage taken when colliding with normal enemies (only their weapons)

And some further work has been done on getting the following up and running:
 - The "Game Over" sequence is completed (win and loss)
 - The first version of the rolling credits has been completed

This weekend will see some more screenshots of the new characters as I don't think these have been shown in the dev log yet.  It may be a bit of a surprise to people to see what has changed.

Get Ix and the Dark Mage

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